![]() ![]() Also this is practically the best game ever made. Made an updated God Hand config since the other one was a bit old and lacked certain pieces of information. It removes some graphical errors from the screen and improves performance. NOTE: Setting the skipdraw hack to 10 under D3D11 is a must. NOTE: Bloom lighting will be disabled unless you use D3D11 renderer. NOTE: Very high D3D internal resolutions may cause slowdown, keep an eye on your video memory usage and use the internal resolution + AA pairing that is right for your GPU. Hacks: HW Anti Aliasing - 0-4x, Alpha Hack - no, Offset Hack - no, Skipdraw Hack - 10 Hardware Mode Settings: Texture Filtering - yes, Allow 8-bit textures - no, Logarithmic Z - n/a, Alpha Correction (FBA) - n/a Speed Hacks: enabled, EE Cyclerate - 1-3x, MTVU - enabledÄ3D Upscaling: D3D internal res - n/a, Scaling - 3x, Native resolution - no You can reduce this effect by increasing the internal resolution. Due to a depth of field like effect, the game appears to be slightly blurry. Strange graphical errors during three cutscenes in the game that use a sepia filter, every other cutscene is fine. Summary: Completely playable at full speed
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